Materials and Textures
Hey Everyone! New topic today! It's called materials and texturing... Here are some of the different materials I made in Maya, using the nodes in hypershade. Double Sided Plane: Here, I added two textures to one plane, with the help of condition node. Brick Wall: I used Grid node to get this output. Glass: I used Anisotropic material to make this look like glass. Apple: I used Layered Texture here to get multiple elements to work together. Wooden Plank: I used fractal and grid to get this output. Soup: The bowl was given double sided texture and the soup was given a texture that was downloaded. Rotating Ribbon: I did this using grid and ramp. Here's another one. I added granite to try and give it a glittery effect. Rim Light: This was done using Ramp. That's all for now! Thanks for visiting! Bye...!...
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