Uv Mapping and Texturing: Wrench
Hey!
So, this is the last assignment for this subject. We had to unwrap a tool from our previous assignment and give it some textures. I chose the wrench because it was the best model I had...heh
Anyway, I tried to make it look rusty and used. I hope I did it right:
Here is the Uv mapping:
I used occlusion mapping and added specular mapping to get shadows and shine respectively.
Well, that's all for now.
Thanks for visiting.
Bye!
~~~~~~~Chinmayee. S
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