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Uv Mapping and Texturing: Wrench
Hey! So, this is the last assignment for this subject. We had to unwrap a tool from our previous assignment and give it some textures. I chose the wrench because it was the best model I had...heh Anyway, I tried to make it look rusty and used. I hope I did it right: Here is the Uv mapping: I used occlusion mapping and added specular mapping to get shadows and shine respectively. Well, that's all for now. Thanks for visiting. Bye! ~~~~~~~Chinmayee. S










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